I’m working on a stereo 360 project where I’ll be compositing a number of small 2D assets into a large stereo 360 video.
The assets themselves are much smaller then the stereo 360 layer I’m comping them into.
Does the BCC VR Insert plugin require that the 2D asset be precomped into a comp that matches the full height and width of my master 360 top/bottom layer?
i.e. if I have a 1K x1K 2D asset that I want to insert into an 8K x 8K stereo 360 video, does the 1K x 1K asset need to precomped into a 8K x 8K precomp for BCC VR Insert to properly work in stereo?
I have a lot of these little assets and need to be as efficient as possible when building my final comp. Are there any workflow tips to maximize efficiency with the VR Insert plugin?
Thanks for your help!