To be clear: A particle dies, and more particles come off those, ad infinitum
Consider some sparks. They fly off in a single streak, then “break apart” into a spread of smaller sparks.
Or raindrops hitting a surface. They hit the ground and don’t just disappear, they splash. … I HAVE seen the tutorial of how to fake that, and it looks great. But sometimes one might want to actually DO it rather than fake it. For instance in a closeup where it would be obvious the slpash is out of sync with the raindrops … If that makes sense.
I’ve been trying to figure out the intricacies of super emitters, and am thinking the solution to this might lie somewhere in the details of those.