I have situation where the roto edge of the foreground talent is a bit on the brighter side in some areas but darker in others, so I set my roto’d shape feather to ‘Inner’ in order to get rid of the bright edge as I increased my feather value.
My question is: is there a where I could possibly set my roto feather to some value that pulls the roto in enough to pretty much eliminate the bright edge (in my case a value of 10), but then use a another node to actually control the just the opacity of the feathered edge?
My thought in doing this would be to maybe be able to use a smaller feather value (less than 10), and then just be able to lower the opacity value of the edge with the feather, so that I won’t lose to much of the talent edge, but be able to lower the opacity until the brightness no longer seems visibile.
Ultimately if there’s a “better” way or specific node to use in order to just blend the roto edge with my replaced background clip, please let me know. Thanks for any help!!!