Silhouette has a large selection of nodes for keying and manipulation. But I noticed that there is no channel ops node (other than copy/swap). Math comp gets somewhat close, but doesn’t work on individual channels. Is there a reason for that? Or maybe I overlooked one?
When you dive deeper into VFX there are so many different techniques where custom nodes are assembled from individual operations. Fusion has the custom tool and channel ops tools, Mistika also has a channel ops node. While it’s nice that Silhouette already has the ready-made tools for many of these cases, it would be nice to have the raw tools as well.