I’d like to create a low-hanging fog/mist over a lawn which spans a 3-d plane.
I thought this would be simple by finding a Particle Illusion (PI) emitter, rotating the axis (if needed) to match my plane, and possibly adding a deflector to have it bounce off the back wall a bit. I could use a Mocha mask to shape the emitter farther to only be on the grassy area… simple, right?
Not so much My obstacles that I’m hoping y’all can help with:
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I couldn’t find just a good low-hanging fog emitter, but the upper-part of the “Misty Lake” looks pretty… maybe I just disable the “Lake” portion and work from there? Are there more emitters I’m just missing?
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Can’t find a way to rotate the plane… maybe I don’t need to?
Any tips on pulling off this effect would be appreciated!