I need to put some snow on the shoulders and back of some actors. Our track works very well on the back but falls apart on the shoulders as it is a different plane. But a plane exactly perpendicular to the back plane should do the job.
Is there anyway to export the mocha track as a 3D plane to AE, Nuke, or Maya? I could then generate better geo but “stick it” to the mocha plane.
If not, is there any export a corner pin that is perpendicular and aligned to another corner pin?