Filming longer aerial shots like this one often comes with some wiggling like seen here. I got some small improvements out of simply tracking the castle by drawing a rectangular X-spline layer around it mid track (due to the fog at the beginning), tracked it forwards and backwards for everything except Mesh, did this in “Large Motion” and then stabilized it on X and Y translation without Maximum smoothing. The attached clip is the result from this. It’s playing sped up to amplify the slight wiggling I’m talking about – final result is planned to have some sort of speed ramp on it.
Do you have an idea how I can further try to improve this?