I am evaluating Mocha VR at the moment and have been testing the camera removal in 360 video.
I have my camera/tripod on a RC car and will need to remove it. I have some footage from a sunny day next to a pool. There is a shadow cast from the tripod and camera onto the ground.
I have followed the remove procedure by creating a track around the car and shadow and generally works very well but there are some glitches from where the tripod casts shadow on the ground ‘inside’ the legs which you can see from attached images. One with the glitch and one to give you the idea of what is being removed.
Are there additional steps to avoid these glitches?