Having an issue here importing .sfx files into Mocha.
When using “Import Shapes…” with an .sfx file I am getting the layer names without any spline data.
I have tried “baking” the shapes in Silhouette first by exporting them as as .ssf and then re-importing them into Silhouette. This gets the splines into Mocha, but they seem to be corrupted.
Oh, weird, you’re going to have to send me that SFX file to test because I am unsure of why this is becoming corrupted. Email me at maryp at borisfx dot com.
Was this ever resolved? I’m trying to import from Silhouette 2020.5.2 into Mocha 2020.5.2 and I just see the empty folders for each layer and no splines. In Silhouette the project starts at frame 1001 and I matched the same start frame in Mocha but no luck.
Hi Danny, there are a few limitations for the SFX import into Mocha:
B-splines are not supported. Only X-Splines and Beziers can be used
Nested layers beyond a single level are not supported
In your screengrab, it looks like you are solely using B-Splines, which is why it is probably not working.
We have a feature request to add B-spline support in a later version but don’t support it yet.
Looking at the documentation it appears we don’t mention this, which is an error on my part. I’ll make sure it’s documented next time.
My only other suggestion at this stage is to see if you can open the same file in the v7.5.1 trial to see if there’s a defect in the older version.
v5.6.0 is quite old now so we’ve fixed a lot of bugs in the interim.