Improved Camera Solver with Powermesh?

The existing camera solver of Mocha is based on planar tracking, unlike Foundry Camera Tracker which is based on the tracking of many points. Foundry Camera Tracker’s workflow is simpler and more automated.

Now Mocha get Powermesh which can also perform tracking of many points. Is it possible to use Powermesh to drive Mocha’s Camera Solver? This simplifies and automates the workflow.

This is a good suggestion that we agree has potential. :slight_smile:

Hope to see it in the future. Mocha’s existing Camera Solver is a bit cumbersome.