Large turning angles

How to Track Large Angles of Tracking Plane

In the example, the red arrow indicates the plane of the side of the car. This is the maximum angle at which the track and surface are well anchored.

If you start turning the camera further, the side of the car will completely hide.

How to ensure reliable fixation of the track and the surface at an even greater angle of rotation of the camera and before hiding the tracked plane in the video?

Eventually you will run out of data to track when a surface deforms enough in perspective. There is no real “solution” here except manually tracking through extreme perspective shift. You won’t be able to automatically track through it. Mocha needs pixels to track, if there’s no pixel data left for it to grab, the track will fail and human hand animation must take over. This is true with any type of tracking.