I’m somehow having trouble tracking a very simple planar track (part of a bridge) and I’m wondering if it’s because of the following, perhaps you guys can help me out.
So I have a bridge full of cars, I tracked all the cars and light posts I want to remove in the scene and exported that as Rendered shapes creating a Matte Clip. I imported and everything was going smoothly:
So now I want to track all the parts of the bridge, I created a new layer (called Bridge) and tried tracking but I noticed that it was sliding way too much. I went to check the mattes and i found something weird happening. When the layer is on top the matte is correctly displayed like so:
But when I bring the layer to the bottom of the Matte Clip to have the matte clip subtracted, I noticed that the whole frame is being displayed as a matte. Here’s what I mean:
Is this an error and possibly why my track is sliding a lot? I’m not sure.
Anyway, I would appreciate any help and any sort of explanation.
Thank you so much