Lustre Mask Import

Normally I’ve been creating masks in Mocha and then exporting them as mattes into Lustre. Is there a setting that would equal a RAW export for masks? This would give true x,y,x settings for each vertex. I think Lustre also need a .raw file.

Lustre enables you to load in mattes for doing selective corrections. Often I will generate a mask in Mocha for use in both smoke and Lustre. I would like to be able to load the mask directly into Lustre. Unfortunately the limitation in Lustre is that it needs to be raw. Attached is a file that has data for a 20 frame move for 4 vertices. I’ve also pasted it here.
2 4
1.0000
-829.6130371 178.6669312 0.0000000 -829.6130371 178.6669312 0.0000000 -829.6130371 178.6669312 0.0000000
-397.6120605 178.6669312 0.0000000 -397.6120605 178.6669312 0.0000000 -397.6120605 178.6669312 0.0000000
-397.6120605 -163.3330688 0.0000000 -397.6120605 -163.3330688 0.0000000 -397.6120605 -163.3330688 0.0000000
-829.6130371 -163.3330688 0.0000000 -829.6130371 -163.3330688 0.0000000 -829.6130371 -163.3330688 0.0000000
20.0000
282.4098206 154.6664124 0.0000000 282.4098206 154.6664124 0.0000000 282.4098206 154.6664124 0.0000000
714.4107666 154.6664124 0.0000000 714.4107666 154.6664124 0.0000000 714.4107666 154.6664124 0.0000000
714.4107666 -187.3335876 0.0000000 714.4107666 -187.3335876 0.0000000 714.4107666 -187.3335876 0.0000000
282.4098206 -187.3335876 0.0000000 282.4098206 -187.3335876 0.0000000 282.4098206 -187.3335876 0.0000000
—Quote (Originally by MaryP)—
Hi Chris,
I’m sorry, I’m not quite on top of Lustre. The more I know about what you are trying to do (and why) the more likely it is I can help you find a way to work this.
Cheers,
Mary
—End Quote—

Normally I’ve been creating masks in Mocha and then exporting them as mattes into Lustre. Is there a setting that would equal a RAW export for masks? This would give true x,y,x settings for each vertex. I think Lustre also need a .raw file.

Lustre enables you to load in mattes for doing selective corrections. Often I will generate a mask in Mocha for use in both smoke and Lustre. I would like to be able to load the mask directly into Lustre. Unfortunately the limitation in Lustre is that it needs to be raw. Attached is a file that has data for a 20 frame move for 4 vertices. I’ve also pasted it here.

2 4
1.0000
-829.6130371 178.6669312 0.0000000 -829.6130371 178.6669312 0.0000000 -829.6130371 178.6669312 0.0000000
-397.6120605 178.6669312 0.0000000 -397.6120605 178.6669312 0.0000000 -397.6120605 178.6669312 0.0000000
-397.6120605 -163.3330688 0.0000000 -397.6120605 -163.3330688 0.0000000 -397.6120605 -163.3330688 0.0000000
-829.6130371 -163.3330688 0.0000000 -829.6130371 -163.3330688 0.0000000 -829.6130371 -163.3330688 0.0000000
20.0000
282.4098206 154.6664124 0.0000000 282.4098206 154.6664124 0.0000000 282.4098206 154.6664124 0.0000000
714.4107666 154.6664124 0.0000000 714.4107666 154.6664124 0.0000000 714.4107666 154.6664124 0.0000000
714.4107666 -187.3335876 0.0000000 714.4107666 -187.3335876 0.0000000 714.4107666 -187.3335876 0.0000000
282.4098206 -187.3335876 0.0000000 282.4098206 -187.3335876 0.0000000 282.4098206 -187.3335876 0.0000000

—Quote (Originally by MaryP)—
Hi Chris,

I’m sorry, I’m not quite on top of Lustre. The more I know about what you are trying to do (and why) the more likely it is I can help you find a way to work this.

Cheers,
Mary
—End Quote—

Yes the gmasks do work well in smoke. It’s just a lustre limitation which I’m going to try to get them to address. Thanks for the quick response.
Chris
—Quote (Originally by MaryP)—
Hmm. Well. We do support gmasks, which should work in smoke (I think) but I don’t think they work in Lustre, as we don’t export anything close to a raw and you said it only reads raw data. The closest export that looks like a raw file is a shake .ssf, I think what you’d need to do is write a custom script that would convert export data into something lustre could read.
Right now I’m not sure it’s possible with what we have in mocha. I will see if anyone else on the team has any better ideas.
Cheers,
Mary
—End Quote—

Yes the gmasks do work well in smoke. It’s just a lustre limitation which I’m going to try to get them to address. Thanks for the quick response.

Chris

—Quote (Originally by MaryP)—
Hmm. Well. We do support gmasks, which should work in smoke (I think) but I don’t think they work in Lustre, as we don’t export anything close to a raw and you said it only reads raw data. The closest export that looks like a raw file is a shake .ssf, I think what you’d need to do is write a custom script that would convert export data into something lustre could read.

Right now I’m not sure it’s possible with what we have in mocha. I will see if anyone else on the team has any better ideas.

Cheers,
Mary
—End Quote—

Hi Chris,
I’m sorry, I’m not quite on top of Lustre. The more I know about what you are trying to do (and why) the more likely it is I can help you find a way to work this.
Cheers,
Mary

Hi Chris,

I’m sorry, I’m not quite on top of Lustre. The more I know about what you are trying to do (and why) the more likely it is I can help you find a way to work this.

Cheers,
Mary

Hmm. Well. We do support gmasks, which should work in smoke (I think) but I don’t think they work in Lustre, as we don’t export anything close to a raw and you said it only reads raw data. The closest export that looks like a raw file is a shake .ssf, I think what you’d need to do is write a custom script that would convert export data into something lustre could read.
Right now I’m not sure it’s possible with what we have in mocha. I will see if anyone else on the team has any better ideas.
Cheers,
Mary

Hmm. Well. We do support gmasks, which should work in smoke (I think) but I don’t think they work in Lustre, as we don’t export anything close to a raw and you said it only reads raw data. The closest export that looks like a raw file is a shake .ssf, I think what you’d need to do is write a custom script that would convert export data into something lustre could read.

Right now I’m not sure it’s possible with what we have in mocha. I will see if anyone else on the team has any better ideas.

Cheers,
Mary