Couldn’t see any previous discussion of this.
When working on a comp sometimes we get assets that originate from different color spaces. For example some log footage and a Rec 709 graphic.
While Silhouette has great color space management for the viewer, there don’t seem to be any nodes for color space transforms in the project. Or even more basic just applying a technical LUT to achieve the same. Everything has to be normalized outside of Si before loading.
Any reason why there isn’t even a basic LUT node? Or does it exist and I’m just overlooking it?