Motor 1.1.2 demo is extremely pokey under linux compared to the osx version. All other opengl applications run fine(silhouette, shake, maya, houdini, etc…).
Couple of changes that had to be done in order to get Motor running which is probably related to it running slow. If you use any of the libQT files that come with motor it will instantly segfault. So they are removed which forces Motor to use the libQT files installed with the system (QT 4.2.1).
I was asking about an issue with Mocha segfaulting and I think this is related to it.