Mxf dnxhd files support?

I am trying to create a Davinci Resolve to Premiere Pro roundtrip and I have only had decent results using the mxf format (xml/mov won’t seem to import properly). However whenever I try to go to Mocha AE I get a message that the file is either corrupt or not supported. Is their a way to utilize the mxf flow with dnxhd?

If you are using mocha AE, we have noticed there is a regression bug in the current mocha AE build that seems to not load certain codecs properly, we are looking for a solution to this. In the meantime, current builds of mocha Plus and mocha Pro should have the issue resolved.


There are certain types of codecs and file types that mocha does not support, usually native, unprocessed codecs off of cameras and AVIs on Windows. You may need to convert the file to something mocha supports, such as quicktime or an image sequence. If your screen is black or white for clips but not for images, it is most likely the codec for the movie files that is causing the issue.


View Documentation: supported file list Boris FX | Documentation


Other troubleshooting tips:


Double-check that your quicktime drivers, codecs, and video card drivers are up to date, and that quicktime can open the file. (The most likely cause to these formats you listed not working is probably that the codecs need to be updated on your machine).

Try changing your codec to a more widespread codec. Usually any other quicktime format like animation, h.264, or JPEG compression should work, or another type of common .avi compression.

If the footage loads in quicktime but not in mocha, try converting the clip to a file we know for sure that mocha recognizes, like a TIFF or JPEG sequence, to test and make sure that mocha is running properly.


mocha supports most standard movie clip and image sequence formats. In order to use clips (ie. not image sequences) you must have QuickTime installed. Level of QuickTime support can vary depending on the operating system.


What to Do if mocha Does Not Support Your Footage

In the event that you are working in a format that mocha doesn’t support, we recommend converting the footage to an image sequence.


If you are just tracking, you can use any compressed format such as a JPG sequence and then use your original footage when you apply the data. If you are going to be doing rendering, such as using Mocha Pro’s remove or insert modules, then we recommend converting to a DPX or TIFF sequence.


Make sure of the following when converting to an image sequence:


The frame rate, aspect ratio and dimensions are the same as the original footage.

If you are creating proxy footage, make sure the aspect ratio and frame rate are the same.

If you are using a particular bit depth, make sure you convert to the same depth if you are using the footage for rendering inside mocha

If using compressed footage, don’t set the compression too low, as this will create artifacts that may hinder tracking and roto.

Make sure mocha supports the sequence you are converting to!

If you would prefer to convert to a movie clip format then we recommend a standard format that QuickTime would understand, such as Animation.

DaVinci Resolve is a valuable on set tool for logging and organizing footage. As it claimed, DaVinci Resolve allows full unlimited editing and grading of DPX, CIN, EXR, QuickTime, ProRes, DNxHD and MXF files all in real time. But things are different when we import<b> mxf to davinci resolve</b> for editing: DaVinci won’t import the MXF files… What we need is to find a fast way to get around the MXF Files to Davinci Resolve incompatible issue.


Brorsoft mxf converter is just what you want.

Thanks for the tips. Brorsoft MXF Converter is wonderful! Save my life! Thank you soooo much!

How is this still an issue? Uaing Moca AE (PC, latest CC release) Footage is 4K MXF from a Sony F5.

This is still an issue because we still use the same graphics engine. You might try the Mocha Pro plugin, it reads directly off your timeline in AE and so uses AE’s graphics engine to process footage.