I am trying to use sapphire’s s_motionblur node inside of nukeX but I am getting undesired results.
Can anyone post the proper setup to use Sapphire’s Motionblur node inside of Nuke?
For example, when I drop the S_motionblur node onto my fluid render (with alpha channel) my pipeline goes black. (no alpha) I tried using a copy node and using the alpha from my render but Sapphire seems to blur just the RGB and not the alpha.
Very frustrating because when I use Nuke’s motion blur, it works as expected but Sapphire’s node gives better results then Nuke’s. Unfortunately, Sapphire removes my alpha channel and shows up with a black background.
Any help would be appreciated,
Strange, just tried it in Nuke 11 and it works as expected. However, in Nuke 10.5, it doesn’t produce an alpha channel or doesn’t allow the alpha to pass thru the motionblur node. Yet in Nuke 11, it does. (Go figure)