Screen Recordings - tutorial style video recordings

Screen Recordings

We thought you would like to be one of the first to know that we are in the process of setting up a new training section on our website at Boris FX | Videos (Boris FX | Videos)

Currently we only have a dozen motor and monet recordings listed but new recordings are being added weekly. Note that the monet QuickTime recordings have chapter menus to allow you to navigate recordings easily. Once motor is released we will finalise motor recordings and add chapters.

A good basic roto example can be found on the existing monet page, Boris FX | Creative Tools for Editing, Visual Effects, and Motion Graphics *

Rotoscoping
*monet is great for rotoscoping as far more objects can be tracked, reducing the need for time consuming, manual keyframing
Play - High res. (http://www.imagineersystems.com/products/monet/Toolset_Rotoscoping.mp4)(8.76 Mb) Download - High res. (http://www.imagineersystems.com/products/movies/Toolset_Rotoscoping.mp4.php)(8.76 Mb)

Additionally also view the planar tracker, recording! *

monet’s Planar Tracker*
This unique planar tracker bridges the gap between traditional 2D point trackers and 3D trackers, giving it the nickname ‘2.5D tracker’, to give you a better and faster way to generate 2D tracks.
Play - High res. (http://www.imagineersystems.com/products/monet/USP_PlanarTracker_Rotating_Zooming_Walkway.mp4)(10.69 Mb) Download - High res. (http://www.imagineersystems.com/products/movies/USP_PlanarTracker_Rotating_Zooming_Walkway.mp4.php)(10.69 Mb)

—Quote (Originally by stevebfx)—
We currently roto in that fashion with AE.

Is there (or will there be) a full tutorial on a roto from start to finish that showcases the “auto” features of Motor?

I know I probably sound like a silly dreamer… but my hopes are that we can set an initial accurate roto spline around a foreground character… and then MOTOR will track and move/adjust the spline to follow… with hopefully few adjustments in between.

Thanks,
Steve
—End Quote—

Steve, Motor works very much in the fashion you are “dreaming” of.

The basic concept is to track elements, set initial contours and utlise the tracking as much as possible, to drive the contour manipulation.

Did you work through the Motor video recordings? As recommended?

http://www.imagineersystems.com/products/monet/Toolset_Rotoscoping.mp4

The Motor recordings ( Boris FX | Videos (Boris FX | Videos) ) definitely do detail starting the roto process, specifically view http://www.imagineersystems.com/training/downloads/mp4/0001_Motor_and_Monet_Projects.mp4 (http://www.imagineersystems.com/training/downloads/mp4/0001_Motor_and_Monet_Projects.mp4)

At about 5:19 on 0001_Motor_and_Monet_Projects.mp4 (http://www.imagineersystems.com/training/downloads/mp4/0001_Motor_and_Monet_Projects.mp4) we start creating the roto shape for the ipaq and use the previously tracked data to drive the roto shape.

I hope this answers your questions.

The tutorial started with the roto already in place. It just shows roto adjustments being made… I guess I’m not understanding the “auto” nature of the roto, if we still have to move points and create keyframes.

We currently roto in that fashion with AE.

Is there (or will there be) a full tutorial on a roto from start to finish that showcases the “auto” features of Motor?

I know I probably sound like a silly dreamer… but my hopes are that we can set an initial accurate roto spline around a foreground character… and then MOTOR will track and move/adjust the spline to follow… with hopefully few adjustments in between.

Thanks,
Steve