When you mean lowest segmentation do you mean 1 or 4?
Another question if you don’t mind. This might be a novel so apologies in advance!
With that in mind, I have a person moving into the shot. The camera doesn’t move at all but I tried rotoing around the person using the same formula in your videos. Where you track the closet objects to the camera first and work my way down. I also used the puppet method where I track him like an animator and separate body parts.
To point out, I actually watched pretty much all your video tutorials, even the lectures, trying to figure out a different way to make it look more realistic and overall a better roto. I even thought about the ae script lockdown because I know mocha is a planar tracker and thought that thee plugin would help bc you can use mocha with it too and it’s pretty good at tracking difficult shots but it’s like $240 and that’s my last option.
However, I finally got most of the body masked and it looks pretty good in my opinion. I create AE masks with the tracking data and used different variations of feather on the separate layers but my tracking data for my hair is off and looks awkward.
I redid the hair layer hundreds of times and if you watch the video I have the below with the final render, even with a 12 point feather and no expansion, it’s still is noticeable. I do not have Continuum or Silhouette either. Just the stand alone mocha pro but my question is that my hair seems to be moving in and out quite noticeably. How do I fix this?
For one thing, I tried rotoing first then tracking. I also tried using less keyframes and only new keyframes in between to make it look more fluid and not so many adjustments but the hair is tricky because some parts stick out more than others and it changes shape.
Furthermore, It makes the hair look weird jumping in/out when rendered and even with motion blur on both the layer and entire comp. I figure to just cut off some parts of the hair so it stays one shape throughout the entire shot thinking it looks better that way after I rendered a bunch of diff variations, I figured that’s what looks best.
Problem is the clip is 10 seconds so it doesn’t help that the guy doesn’t move out of the frame. He’s actually touching the screen as if he’s trying to grab the hand. That’s the look I’m trying to go for. I know it would have been smart and save loads of time to just use a green screen but I guess I know next time.
It’s annoying because the glare on the tv comes in at some spots of the hair so leaving the points out too much from the shape layer makes the yellow/brown screen highly noticeable and not amount of feather can get rid of it.
I know this is a difficult shot and I’m not asking for a perfect solution but something good enough I can just render out and use because I know it’s possible. If you have a process you would go through with the little amount of knowledge you know about thee clip would be really helpful! Will send the rendered clip, original and screen shots of my layer system to help you grasp what I’m saying!
Looking forward to hearing back because this has been bugging me for weeks and I just want to get on with this project and edit it.