Silhouette splines to Nuke


I am really curious to know one thing about Silhouette roto splines.
Why the splines from Silhouette is really heavy inside Nuke?

Any insights are appreciated!

If you’re working with X-Splines in Silhouette, they have to be converted to Bezier when they export to Nuke, since Nuke doesn’t support X-Splines.
Also, some export options result in the splines getting baked - ie. one key per frame. But that shouldn’t happen normally.


@askmadlookz Once the Silhouette splines are exported to Nuke, they are Nuke native splines. Nuke just renders splines much slower than Silhouette, especially when motion blur is involved.

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