I’m trying to remove a surgery scar from the skin of the talent in a shot, and the scar leaves the edge of the screen. I tracked the feature with no issues, and set the surface area accordingly:
Normally for removals like this, I’ll stabilize the feature, paint out the feature, then invert the stabilization for the final.
But for this particular removal, when I use the Stabilize module, it scales the stabilized area past the bounds of the frame:
Because of this, I can’t paint out the stabilized region, because it’s been pushed outside of the frame.
What am I missing here?