I found a cool tutorial on YouTube for doing a “bleed through” transition in After Effects using AE’s stock Fractal Noise + Exposure FX. (YT link below, 4:00-4:30 for the most relevant part.) I have been trying to figure out a way to duplicate this using Premiere Pro + BCC Continuum. (Why do this in PP? I linked the first AE comp but I need to do this several times w/ custom tweaking to each. The back-and-forth of PP-AE-PP is slowing me down. Plus rendering a preview w a linked AE comp is a system performance suck. 5s comp = 2+m render!)
I’m inserting two clips, one from AE w/ its native Fractal Noise + Exposure effects, and the other from PP w/ BCC Fractal Noise + BCC Glow. I’ve reached the closest I can get on my own, but I can’t find a way to replicate the growth of the white splotches from starting at a few discreet clumps of pixels to filling the screen entirely with the black background intact to the end instead of “glowing up”. Everything I try just raises the brightness of the dark areas uniformly across the whole clip, not the simulated growth I need.
Grateful for any ideas/suggestions, thanks,
After Effects w/ native FX Fractal noise & Exposure
Premiere Pro w/ BCC Fractal Noise & BCC Glow
Original YouTube tutorial: