Underwater text effect

Hello everyone!

I’m not sure if this is the right place to post this, but I hope you can point me in the right direction.

I want to create an underwater shot, in a place similar to this, only traveling backwards and add text as if the text is written in the bottom and sides of the swimming pool.
I can use mocha to track the planes of the surface, but the problem is to match the distorting effect of the light through the water.

Can anyone help me?

Thank you.

Sounds like you want to displace the text based on the luminance of the rippling water. This can be done a number of ways but I like to use Sapphire or Continuum for this.

Sapphire has a lot of nice effects that can give watery results. Warp_Puff, Warp_Waves, etc.

I start to play with Warp_Waves and it seems promising.
Thanks for the tip.