I’ve got a particle effect that I’d like to have appear as though it’s coming from a foreground object. The fx is set up as “particle illusion” on the video track event, I’ve set up the tracking for the fx emitter and added a pixelchooser mask and set up tracking data for both. The particles are playing and tracking exactly were I want them.
I can’t seem to get the mask applied to the fx. Is there a tutorial I can go through or some non-obvious steps I need to get this working?