VR Stereo Roto matching

Can someone please suggest me a good video tutorial for VR Stereo roto matching from Lefteye to righteye

I basically need to know the process using Mocha pro, espcially when you have dome footage to work on.

I don’t think we have an in depth tutorial on this, however, the same workflow for Mocha Pro stereo roto should work. Track both eyes, and the roto should be offset for you, and then you can correct over time. You work on the hero eye first and the other eye second.

Here’s a basic overview but it assumes you already know how to use Mocha for rotoscoping and tracking: Boris FX | Stereo 3D Rotoscoping