Mocha is a great tool for making garbage mattes for green screened moving objects.
I’m using it to do that and discovered that if I create AE masks instead of rendering an applied matte through the Mocha plugin, my final AE renders are much much faster.
What I don’t understand is why my simple Mocha garbage matte splines with less than 10 points total export as AE masks with hundreds of points.
Why doesn’t Mocha export AE masks with the same number of points as the source spline? It would make managing these shapes much easier once exported to AE.